Tron's Latest Installment Actors Believe They Could Make It in These Video Game Worlds (and We've Evaluated Their Chances)
Steven Lisberger's groundbreaking 1982 film Tron largely takes place within the virtual realm inside video games, where programs, envisioned as people in illuminated outfits, battle on the virtual landscape in deadly games. The characters are mercilessly eliminated (or “deleted”) in the Combat Zone and obliterated by jetwalls in light-cycle showdowns. The sequel director's 2010 continuation Tron: Legacy ventures inside the virtual domain for additional light-cycle action and additional combat on the digital plane.
The filmmaker's Legacy sequel Tron: Ares adopts a marginally less video game-y style. In the movie, virtual characters still clash each other for survival on the digital world, but mainly in high-stakes conflicts over classified information, functioning as representatives for their business makers. Security programs and intrusion agents clash on ENCOM servers, and in the outside world, large vehicles and speed bikes transferred from the digital realm operate as they do in the digital environment.
The combat entity Ares (Jared Leto) is an additional recent development: a super-soldier who can be infinitely manufactured to fight wars in the real world. But would the flesh-and-blood star have the practical talents to make it if he was transported into one of the virtual world's challenges? In a latest press event, the cast and crew of Tron: Ares were questioned what virtual worlds they would be most likely to make it through. Here are their answers — but we also offer our own evaluations about their abilities to endure inside digital realms.
Greta Lee
Character: In Tron: Ares, Lee embodies Eve Kim, the leader of the corporation, who is distracted from her executive duties as she seeks to recover the crucial information assumed to be remaining by the founder (the actor).
The game the actress feels she could make it through: “My little ones are really into Minecraft,” she says. “I would never want them to discover this, but [Minecraft] is so cool, the realms that they create. I feel I would prefer to explore one of the environments that they've created. My youngest has built this one with animals — it's just stocked with parrots, because he is fond of parrots.”
Greta Lee's likelihood of endurance: A high percentage. If she simply hangs out with her kids’ feathered companions, she's secure. But it's unknown whether she knows how to evade or contend with a hostile mob.
The Star
Character: the actor embodies the rival, the chief of competing company the business and relative of the original character (the actor) from the first Tron.
The virtual world Peters feels he could survive in: “I would absolutely fail in the [Disc Arena],” Peters stated. “I would go into BioShock.” Clarifying that reply to colleague Gillian Anderson, he states, “It is such a good video game, it’s the finest. BioShock, Fallout 3 and 4, amazing ruined worlds in Fallout, and the title is an subterranean, decrepit society.” Did he even comprehend the query? Unknown.
The actor's chances of endurance: In BioShock? A low chance, similar to any other regular individual's chances in Rapture. In any post-apocalyptic game? A modest chance, purely based on his charisma score.
The Actress
Role: Anderson embodies Elisabeth Dillinger, parent to Julian and offspring to the original character. She’s the ex chief executive of Dillinger Systems, and a significantly calm director than the character.
The virtual world Anderson believes she could endure in: “Pong,” remarked Gillian Anderson, regardless of her evident experience with the game Myst and her featured role in the 1998's participatory digital disc The X-Files Game. “That is as complex as I could get. It'd take so much time for the [ball] to come that I could move out of the way quickly before it arrived to hit me in the head.”
Anderson’s likelihood of success: An even chance, based on the abstract character of Pong and whether being hit by the object, or not hitting the ball back to the opponent, would be fatal. Furthermore, it’s very gloomy in Pong — could she slip off the platform to her demise? What does the black void of the game impact a human?
The Filmmaker
Role: the director is the filmmaker of Tron: Ares. He furthermore directed Pirates of the Caribbean: Dead Men Tell No Tales and Maleficent: Mistress of Evil.
The digital environment the director thinks he could endure in: Tomb Raider. “I was a kid of the ’80s, so I was into the Commodore 64 and the gaming device, but the original title that influenced me was the very first Tomb Raider on PlayStation,” Joachim Rønning states. “Being a movie guy — it was the initial title that was so captivating, it was interactive. I'm uncertain that's the game I would really want to be in, but that was my original amazing experience, at least.”
The director's probability of success: A low chance. If he was dropped into a Lara Croft world and had to deal with the wildlife and {booby traps